folders named X64 and X86 Copy "SQLite.Interop.dll" to both folders after creating them inside the release or debug folders.
Every Question..What does it mean? Why is this? How it works?
Microsoft .Net (pronounced dot (.) net) may be a package element that runs on the Windows software package.
.Net provides tools and libraries that change developers to form Windows package a lot of quicker and easier.
Microsoft describes it as:".Net is that the Microsoft internet Service strategy to attach data, people,
system and devices through software".I'm Choulla Naresh..!
Tuesday, July 30, 2024
Deprecation Listener added for a 'DOMSubtreeModified' mutation event. Support for this event type has been removed, and this event will no longer be fired. See chromestatus com/feature/5083947249172480 for more information.
[Deprecation] Listener added for a 'DOMSubtreeModified' mutation event. Support for this event type has been removed, and this event will no longer be fired. See https://chromestatus.com/feature/5083947249172480 for more information.
old code
$('.lg-map-text').bind("DOMSubtreeModified", function () {
if ($('.lg-map-text').text() != "") {
var getHtml = $('.lg-map-text');
var state = getHtml["0"].children[1].value;
if (state != undefined) {
GetDescription(state);
$('html, body').animate({
scrollTop: $('.whitesec').offset().top
}, 800
);
}
}
});
new changes
// Function to be called when the mutation is observed
function onMutation(mutationsList, observer) {
// Iterate through all mutations
for (let mutation of mutationsList) {
// Check if the mutation is a change to the text content
if (mutation.type === 'childList' || mutation.type === 'subtree') {
// Check if the element has text content
if ($('.lg-map-text').text() != "") {
var getHtml = $('.lg-map-text');
var state = getHtml[0].children[1].value;
if (state != undefined) {
GetDescription(state);
$('html, body').animate({
scrollTop: $('.whitesec').offset().top
}, 800);
}
}
}
}
}
// Select the target node
var targetNode = document.querySelector('.lg-map-text');
// Create a new MutationObserver instance and pass the callback function
var observer = new MutationObserver(onMutation);
// Options for the observer (which mutations to observe)
var config = { childList: true, subtree: true };
// Start observing the target node for configured mutations
observer.observe(targetNode, config);
Sunday, July 28, 2024
differences between an abstract class and an interface in C#
The main differences between an abstract class and an interface in C# are as follows:
1. **Instantiation**: An abstract class cannot be instantiated on its own, while an interface cannot be instantiated at all. Abstract classes are designed to be base classes that provide a common definition for derived classes, while interfaces define a contract that implementing classes must adhere to.
2. **Implementation**: An abstract class can have both abstract and non-abstract methods, allowing it to provide a partial implementation of its members. In contrast, an interface can only have method signatures without any implementation. Implementing classes must provide the implementation for all interface members.
3. **Inheritance**: A class can inherit from only one abstract class, but it can implement multiple interfaces. This allows for a form of multiple inheritance through interfaces, where a class can inherit behavior from multiple sources.
4. **Access Modifiers**: Abstract classes can have access modifiers (e.g., public, private, protected) that provide fine-grained control over their members. Interfaces, on the other hand, have public access by default and cannot specify different access modifiers for their members.
Here's an example to illustrate the difference:
```csharp
// Abstract class
public abstract class Animal
{
public abstract void MakeSound();
public void Sleep()
{
Console.WriteLine("Zzzz...");
}
}
// Interface
public interface IJumpable
{
void Jump();
}
// Derived class implementing an abstract class and an interface
public class Cat : Animal, IJumpable
{
public override void MakeSound()
{
Console.WriteLine("Meow!");
}
public void Jump()
{
Console.WriteLine("Jumping high!");
}
}
// Usage
public static void Main()
{
Cat cat = new Cat();
cat.MakeSound(); // Output: Meow!
cat.Sleep(); // Output: Zzzz...
cat.Jump(); // Output: Jumping high!
}
```
In the example above, the `Animal` class is an abstract class that provides a partial implementation of the `MakeSound` method and a non-abstract `Sleep` method. The `IJumpable` interface defines the `Jump` method. The `Cat` class inherits from the `Animal` class and implements the `IJumpable` interface, providing the necessary implementations for all the inherited members.
I hope this example helps clarify the difference between abstract classes and interfaces in C#. Let me know if you have any further questions!