Showing posts with label What is the difference between const and static readonly?. Show all posts
Showing posts with label What is the difference between const and static readonly?. Show all posts

Monday, June 23, 2014

What is the difference between const and static readonly?

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protected override void OnInit(EventArgs e)
   {
       base.OnInit(e);
       string script = "window.setTimeout(\"alert('Your session expired!');\", " + (Session.Timeout - 1) * 60000 + ")";
       this.Page.ClientScript.RegisterStartupScript(this.GetType(), "SessionManager", "<script language=\"javascript\">" + script + "</script>");
   }
The difference is that the value of a static readonly field is set at run time, and can thus be modified by the containing class, whereas the value of a const field is set to a compile time constant.
In the static readonly case, the containing class is allowed to modify it only
in the variable declaration (through a variable initializer)
in the static constructor (instance constructors, if it's not static)
static readonly is typically used if the type of the field is not allowed in a const declaration, or when the value is not known at compile time.
Instance readonly fields are also allowed.
Remember that for reference types, in both cases (static and instance) the readonly modifier only prevents you from assigning a new reference to the field. It specifically does not make immutable the object pointed to by the reference.
class Program
{
public static readonly Test test = new Test();
static void Main(string[] args)
{
test.Name = "Program";
test = new Test(); // Error: A static readonly field cannot be assigned to
(except in a static constructor or a variable initializer)
}
}

class Test
{
public string Name;
}
On the other hand, if Test were a value type, then assignment to test.Name would be an error.